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Visceroid command and conquer
Visceroid command and conquer











  • Art Evolution: In version 1.20, the Chem Warrior and Shock Trooper were given new, heavier-looking graphics to make it clear that they are uncrushable.
  • Arbitrary Minimum Range: Land artillery and the Behemoth have a minimum range which means that destroying them is going to be easy if you get close enough and these vehicles have nothing defending them.
  • Tank, one Behemoth, one Project 941, one Illuminator, three A-10 Warthogs or runways for them, three SS-22N Nuke Launchers (unlocked by the Civil Tech Center) or three railgun Mammoth Tanks (exclusive to the Cloaked Twilight co-op) can be built at a time, despite being not one-of-a-kind in the lore.
  • Arbitrary Headcount Limit: Only one Commando, one Hijacker, one Cyborg Prototype, one Chrono Tank, one Enforcer, one M.A.D.
  • Angry Guard Dog: Soviet Attack Dogs are able to maul infantry to death.
  • Amphibious Automobile: Amphibious Transports and the campaign-exclusive GDI Hover MLRS and Nod Chemical Hovercraft can float over land and water alike.
  • All Your Base Are Belong to Us: An engineer raid can easily see half your enemy's base fall to you in one fell swoop.
  • Adapted Out: Due to the limitations of the Tiberian Sun engine, some units from Red Alert had to be removed: the Allies lost Thieves, Radar Jammers and both types of Gap Generators, the Soviets lost Chitzkoi, the Hind and the Iron Curtain, and both factions lost the Minelayers.
  • visceroid command and conquer

  • Adaptation Name Change: Two of the Allied ships from Red Alert have been renamed: Gunboat to Corvette and Destroyer to Frigate.












  • Visceroid command and conquer